On-chain Assets & Programmable Gaming Infrastructure by Metaplex

Prizes

1st

$6,000 USDC + mentorship session with Metaplex team + featured X post

2nd

$3,000 USDC

3rd

$1,000 USDC

Objectives

Drive adoption of Metaplex’s on-chain asset programs within gaming.

Inspire developers to build new use cases for NFTs, programmable assets, and on-chain item systems.

Highlight Metaplex as the core infrastructure layer for game economies on Solana.

Produce high-quality open-source submissions and potential long-term ecosystem projects.

Participants will build games, creator tools, or game economy systems powered by Metaplex programs and SDKs—exploring NFTs, collections, composable items, royalties, metadata, and identity.

The goal: enable player-owned economies and creator-driven content through programmable, interoperable on-chain assets.

Suggested Challenge Areas

Dynamic & Upgradeable Game Assets

Build NFT items that evolve on-chain based on player actions—XP, crafting, achievements, or progression milestones.

Composable NFTs for Game Loadouts

Create parent-child relationships between assets (character + equipment + attachments) to power modular loadouts and inventory systems.

In-Game Creator Marketplace

Enable creators to mint and sell cosmetics, skins, or items with royalties encoded via Metaplex standards—directly inside the game or via a companion marketplace.

On-chain Progression Systems

Use metadata updates or programmable states to reflect player growth, quests, seasonal ranks, and achievement badges on-chain.

Interoperable Cross-Game Items

Demonstrate items that work across multiple games using shared Metaplex metadata, collections, or standardized item schemas.

Dashboard — Matrix Hackathon — Matrix Hackathon